I'm really sorry for the long delay. The server is back up. While it's functional it's not the outcome we were hoping for. The following mods had to be removed because they are not compatible with 220.127.116.11.
Kingdom Items Drakemount Scriptrunner Hitching post Taxidermy CustomNPC Three Dee
I have sent notes to the mod authors asking for a status on updates and hope to recover some of them as they are updated.
The starter kit mission and the guilds mission are currently dependent on custom NPC's and not functional. We are waiting for answers from mod writers before making them independent of NPC's
Ok guys. I have good news and bad news. The good news is we have finally identified the issue with the mods and we will be able to put them all back in. The mod writers looked at the error scripts and helped us identify the problem.
The bad news is that the problem was never with the mods. The problem is that GTX hosting has not updated the server side modlauncher. I have a ticket in, and once they have updated the launcher we will add the mods again.
I have spent the better part of the last three days testing everything I could and I'm glad to have found the solution. Thankfully we get to keep all of our mods