Thank you everyone for all of the help and patience while we went through the process of testing mods and maps and procured a clean database.
This weekend went very well and we are ready to move on to the next stage of Beta. Over the next few days, the GM team will be cleaning up the extras left over from the kingdoms and getting some things set for dungeons and possible story development.
We'll keep you updated here. If you happen to catch anything we miss please let us know.
On April 1 we will be removing the password and moving to Beta Stage 3.
Until further notice, we will be backing up the server and conducting any maintenance daily at 0:00 Universal time. The server will be down for 5-30 minutes.
I'm looking forward to getting to know each of you both in and out of character.
We have used the information in the databases to remove the clutter from the default map. If you happen to find any more guards or NPC's please notify us of their location by submitting a ticket.
We have removed the underwater spawners so in a couple of days the water should be free of creatures.
We have replaced the glitched mod that moves items from one container to another in bulk. (please see the instructions in the server specs area)
We have finished the testing on the last mod we wanted to add before launch. The mod enhancing vehicle speeds will be implemented during tomorrow's maintenance. This will speed up land vehicles slightly, most ships slightly, and sailboats and knars somewhat more significantly. This should allow for reasonable travel times and encourage community.